Status effects are effects that can be inflicted onto a target during battle. All types of status effects will either wear off in time or at the end of a battle sequence; they are never carried over to the next one, or held by any character.
“The Freeze status effect is caused by Krawl with the Water property. The victim of a freeze will...Freeze
“The Stun status effect makes it so the victim of the statis cannot attack the opponent for a...Stun